Why is it
that interactive TV is not really a success whereas second screen applications seem
to be doing OK? This question has puzzled me for a while and the answer is not
an easy one, I think. In this post I will try to shed some light on an answer
that only accounts for a very small proportion of the total findings. It just
deals with cool and unconscious processes, things that get extra credit in my
own view on things. This
partial answer has to do with very deep behavioral processes: approach and
avoidance.
Now, let’s go back to the interactive TV. What
does one do with a TV remote control? Indeed. Point it away, towards the TV and
press a button (or a few). These all involve avoidance behaviors. Now, move
over to the second screen and other mobile additions to the TV experience. How
does one use a smartphone or tablet PC in these situations? You hold them, you
touch them while it is in your hands (often even sweeping your fingers in a
true approach fashion). Based on the research of the bidirectionality of motor actions
and attitudes, this thus implies that the relative preference for smartphone or
tablet interactivity may stem from deep and unconscious traces of our basic
approach/avoidance system.
[Want to read more? Take a look at the research, for instance, by Neumann, Förster, and Strack]
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